Analysis of the Needs for the Development of Interactive Multimedia Based on Augmented Reality in Physics Learning
Abstract
Purpose of the study: This study surveys the initial needs of middle and high school physics teachers to develop interactive multimedia based on Augmented Reality (AR) in the physics learning process. The goal is to create engaging, accessible, and effective learning resources that simplify complex physics concepts, enhance student engagement, and reduce the perceived difficulty of physics topics.
Methodology: The research conducted is survey research to determine the needs of teachers for interactive multimedia based on augmented reality in physics learning. The research instrument was a questionnaire distributed to physics teachers via the Google Form platform. Data analysis using descriptive statistics and Miles Huberman
Main Findings: The findings indicate a high demand for AR-based interactive multimedia among physics educators. Teachers highlighted the potential of AR technology to facilitate better conceptual understanding through visualization of abstract physics concepts, making lessons more dynamic and engaging. They also emphasized the relevance of such tools in the current era of rapid digital transformation, where students are increasingly accustomed to interactive and technology-driven learning environments.
Novelty/Originality of this study: This research is unique in identifying specific teacher requirements for AR-based tools in physics education, bridging the gap between technological advancements and classroom needs. It highlights AR's capacity to transform traditional learning approaches by combining interactivity, visualization, and ease of use, aligning with modern pedagogical strategies. This study provides critical insights for designing innovative educational tools that integrate AR technology, offering a pathway to enhance physics's teaching and learning experience.
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