Journal of Basic Education Research
Journal of Basic Education Research

an Open Access Journal

SINTA

0.0

Impact

Scholar

14

H-Index

Journal of Basic Education Research

an Open Access Journal


Effectiveness of Gamification-Based Learning Application to Prevent Bullying Behavior in Elementary School

Share
  • Purpose of the study: The purpose of this study was to assess the effectiveness of a gamification-based learning application in improving elementary school students' understanding and awareness of bullying prevention

    Methodology: A quantitative method using a quasi-experimental one-group pretest and posttest design was used. The study included 49 fifth-grade students from an elementary school in Malang. Data was gathered through pretest and posttest tools consisting of 25 questions. The pretest was administered before the intervention and the posttest after. Data analysis used IBM SPSS Statistics version 26, including normality tests, paired sample t-tests, and N-gain analysis to assess statistical significance and effect size.

    Main Findings: The results indicate that there was a significant improvement in students' understanding following the intervention. The average pretest score was 52.33, rising to 87.51 in the posttest. The paired sample t-test produced a significance value of p < 0.001, indicating strong effectiveness. Furthermore, the N-gain analysis yielded a value of 0.71 indicated high effectiveness. Therefore, the gamification-based application serves as a valuable educational tool for increasing bullying prevention awareness in elementary schools.

    Novelty/Originality of this study: This study provides the first empirical evidence for the effectiveness of a gamification-based mobile application specifically designed to teach bullying prevention to elementary school students. It bridges a critical research gap by quantitatively validating how tailored game mechanics (combines quizzes, mini-games, and role-playing scenarios) enhance comprehension of bullying dynamics and addressing the absence of methodologically rigorous evaluations in context-specific gamified learning for child safety education.

  • How to cite

    [1]
    “Effectiveness of Gamification-Based Learning Application to Prevent Bullying Behavior in Elementary School”, J. Bs. Edu. R, vol. 6, no. 3, pp. 410–419, Sep. 2025, doi: 10.37251/jber.v6i3.2018.
  • 389
    Abstract views
    331
    Downloads

    Metrics — Badges

    1. M. Y. Nugraha and M. Sirozi, “Strategi tindakan kekerasan dan bullying di sekolah: bentuk, pelaku dan pencegahannya,” Jurnal Pendidikan dan Teknologi Indonesia (JPTI), vol. 5, no. 3, pp. 881–885, 2025, doi: 10.52436/1.jpti.787.
    2. V. U. Hasibuan, W. Lestari, F. Yani, and S. M. Lova, “Edukasi bullying pada anak sekolah dasar dalam pendidikan multikultural,” Journal Of Human And Education (JAHE), vol. 3, no. 4, pp. 117–125, Dec. 2023, doi: 10.31004/jh.v3i4.430. DOI: https://doi.org/10.31004/jh.v3i4.430
    3. N. D. Lestari et al., “Sosialisasi penindasan anak di SDN 198 Palembang,” Nusantara Journal of Multidisciplinary Science, vol. 1, no. 5, pp. 1141–1148, 2023, doi: doi.org/10.60076/njms.
    4. F. Abdillah, “Dampak bullying di sekolah dasar dan pencegahannya,” EDUCARE: Jurnal Pendidikan dan Kesehatan, vol. 2, no. 1, pp. 102–108, Dec. 2024, doi: 10.70437/jedu.v2i1.19. DOI: https://doi.org/10.70437/jedu.v2i1.19
    5. E. D. Hawke and D. Whitehead, “The behavioral ecological model as a framework for school-based anti-bullying health promotion interventions,” The Journal of School Nursing, vol. 25, no. 3, pp. 195–204, Jun. 2009, doi: 10.1177/1059840509334364. DOI: https://doi.org/10.1177/1059840509334364
    6. S. Ernawati, I. Irawan, M. Fauzi, ST Sarah A, and A. Mariam F, “Penyuluhan stop bullying dan kekerasan seksual pada anak usia dini di sekolah dasar negeri panda,” ADM : Jurnal Abdi Dosen dan Mahasiswa, vol. 1, no. 3, pp. 243–248, Nov. 2023, doi: 10.61930/jurnaladm.v1i3.337. DOI: https://doi.org/10.61930/jurnaladm.v1i3.337
    7. A. Sukawati, D. A. Muiz Lidinillah, and N. Ganda, “Fenomena bullying berkelompok di sekolah dasar,” PEDADIDAKTIKA: Jurnal Ilmiah Pendidikan Guru Sekolah Dasar, vol. 8, no. 2, pp. 354–363, Jun. 2021, doi: 10.17509/pedadidaktika.v8i2.35344. DOI: https://doi.org/10.17509/pedadidaktika.v8i2.35344
    8. R. Emi, S. Syahrial, and V. A. Hardi, “Hubungan perilaku bullying dengan kemampuan interaksi sosial siswa kelas V SD negeri 37 Pekanbaru,” Indonesian Research Journal On Education, vol. 1, no. 1, pp. 1–10, Jan. 2021, doi: 10.31004/irje.v1i1.1. DOI: https://doi.org/10.31004/irje.v1i1.1
    9. R. Candrawati and A. Setyawan, “Analisis perilaku bullying terhadap motivasi belajar siswa sekolah dasar,” PANDU : Jurnal Pendidikan Anak dan Pendidikan Umum, vol. 1, no. 2, pp. 64–68, May 2023, doi: 10.59966/pandu.v1i2.127. DOI: https://doi.org/10.59966/pandu.v1i2.127
    10. S. A. Visty, “Dampak bullying terhadap perilaku remaja masa kini,” Jurnal Intervensi Sosial dan Pembangunan (JISP), vol. 2, no. 1, pp. 50–58, Jan. 2021, doi: 10.30596/jisp.v2i1.3976. DOI: https://doi.org/10.30596/jisp.v2i1.3976
    11. D. Maulana, “3.800 Kasus Bullying di Indonesia, KPAI: Tiap Tahun Terus Naik,” selalu.id. Accessed: Aug. 01, 2025. Available: https://selalu.id/news-8162-3800-kasus-bullying-di-indonesia-kpai-tiap-tahun-terus-naik
    12. T. Wulandari, “Kekerasan di sekolah hingga pesantren 2024, JPPI: Terbanyak kekerasan seksual,” detikedu. Accessed: Jun. 20, 2025. [Online]. Available: https://www.detik.com/edu/sekolah/d-7705729/kekerasan-di-sekolah-hingga-pesantren-2024-jppi-terbanyak-kekerasan-seksual
    13. Antara, “FSGI sebut korban kekerasan di lingkungan pendidikan mencapai 144 peserta didik,” Media Indonesia. Accessed: Jun. 20, 2025. [Online]. Available: https://mediaindonesia.com/humaniora/706331/fsgi-sebut-korban-kekerasan-di-lingkungan-pendidikan-mencapai-144-peserta-didik
    14. OECD, “Nurturing social and emotional learning across the globe,” OECD, Oct. 2024. doi: 10.1787/32b647d0-en. DOI: https://doi.org/10.1787/32b647d0-en
    15. D. Octavia, M. Puspita, and L. S. Yan, “Fenomena perilaku bullying pada anak di tingkat sekolah dasar,” Riset Informasi Kesehatan, vol. 9, no. 1, pp. 43–50, Jun. 2020, doi: 10.30644/rik.v9i1.273. DOI: https://doi.org/10.30644/rik.v9i1.273
    16. D. Ariani, “Gamifikasi untuk pembelajaran,” Jurnal Pembelajaran Inovatif, vol. 3, no. 2, pp. 144–149, Nov. 2020, doi: 10.21009/JPI.032.09. DOI: https://doi.org/10.21009/JPI.032.09
    17. I. G. G. S. Putra, I. W. Widana, and I. G. A. G. Wiadnyana, “Pengembangan aplikasi spacemath berbasis gamifikasi sebagai media pembelajaran matematika tingkat SMP,” Emasains : Jurnal Edukasi Matematika dan Sains, vol. 14, no. 1, pp. 115–124, Mar. 2025, doi: 10.59672/emasains.v14i1.3892. DOI: https://doi.org/10.59672/emasains.v14i1.3892
    18. M. Mohammed, A. Fatemah, and L. Hassan, “Effects of gamification on motivations of elementary school students: An action research field experiment,” Simul Gaming, vol. 55, no. 4, pp. 600–636, 2024, doi: 10.1177/10468781241237389. DOI: https://doi.org/10.1177/10468781241237389
    19. Z. Zainuddin, S. K. W. Chu, M. Shujahat, and C. J. Perera, “The impact of gamification on learning and instruction: A systematic review of empirical evidence,” Educ Res Rev, vol. 30, p. 100326, Jun. 2020, doi: 10.1016/j.edurev.2020.100326. DOI: https://doi.org/10.1016/j.edurev.2020.100326
    20. A. Harum, F. Aulia, and M. Anas, “Pengembangan aplikasi bimbingan dan konseling ‘circle’ berbasis android sebagai self development untuk korban bullying,” Ghaidan: Jurnal Bimbingan Konseling Islam dan Kemasyarakatan, vol. 7, no. 1, pp. 55–64, Jan. 1970, doi: 10.19109/ghaidan.v7i1.17160. DOI: https://doi.org/10.19109/ghaidan.v7i1.17160
    21. J. R. Lubis, “Efektivitas Game edukasi stop bulliying dalam meningkatkan kesadaran anti-bulliying pada anak SD menggunakan construct 2 dan metode MDLC,” Jurnal SANTI - Sistem Informasi dan Teknik Informasi, vol. 4, no. 2, pp. 54–60, 2024, doi: 10.58794/santi.v4i2.777. DOI: https://doi.org/10.58794/santi.v4i2.777
    22. J. Shao, S. N. Abdul Rabu, and C. Chen, “Gamified interactive e-books for bullying prevention: enhancing knowledge and motivation in chinese primary schools,” Front Psychol, vol. 16, Feb. 2025, doi: 10.3389/fpsyg.2025.1509549. DOI: https://doi.org/10.3389/fpsyg.2025.1509549
    23. Sugiyono, Metode Penelitian Kuantitatif, Kualitatif dan R&D, 2nd ed. Bandung: ALFABETA, 2023.
    24. B. C. Ngongoloy and M. A. I. Pakereng, “Penerapan metode linear regression dan correlation pearson dalam menganalisis pengaruh kualitas pembelajaran online terhadap prestasi akademik,” Progresif: Jurnal Ilmiah Komputer, vol. 19, no. 2, pp. 844–857, 2023, doi: 10.35889/progresif.v19i2.1529. DOI: https://doi.org/10.35889/progresif.v19i2.1529
    25. A. Maulana, “Analisis validtas, reliabilitas, dan kelayakan instrumen penilaian rasa percaya diri siswa,” Jurnal Kualita Pendidikan, vol. 3, no. 3, pp. 133–139, Dec. 2022, doi: 10.51651/jkp.v3i3.331. DOI: https://doi.org/10.51651/jkp.v3i3.331
    26. A. Field, Discovering statistics using SPSS 3rd Edition, 3rd ed. SAGE, 2009.
    27. D. E. Meltzer, “The relationship between mathematics preparation and conceptual learning gains in physics: A possible ‘hidden variable’ in diagnostic pretest scores,” Am J Phys, vol. 70, no. 12, pp. 1259–1268, 2002, doi: 10.1119/1.1514215. DOI: https://doi.org/10.1119/1.1514215
    28. Sugiyono, Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: ALFABETA, 2017.
    29. A. M. Suparman, Panduan Para Pengajar dan Inovator Pendidikan : Desain Instruksional Modern. Jakarta: Erlangga, 2012.
    30. Y. Yulianti, M. Muslimah, and A. Abdullah, “Gamifikasi sebagai pendekatan inovatif untuk peningkatan pemahaman siswa,” Jurnal Intelektualita: Keislaman, Sosial, dan Sains, vol. 13, no. 2, pp. 265–274, 2024, doi: 10.19109/intelektualita.13i2.24904. DOI: https://doi.org/10.19109/intelektualita.v13i2.24904
    31. A. Muzanni, B. S. Kartiani, R. Sudarwo, K. Anam, and M. Handayani, “Efektivitas penggunaan media pembelajaran berbasis gamifikasi untuk meningkatkan pemahaman konsep IPA siswa SD,” PeDaPAUD: Jurnal Pendidikan Dasar dan PAUD, vol. 4, pp. 18–28, 2025, doi: https://doi.org/10.47165/pedapaud.v4i1%20April.
    32. M. A. Sultan, M. Maryam, and W. Krismanto, “Android-based role-playing educational games to support strengthening children’s character education in elementary school,” Jurnal Penelitian dan Pengembangan Pendidikan, vol. 9, no. 1, pp. 102–113, Apr. 2025, doi: 10.23887/jppp.v9i1.82185. DOI: https://doi.org/10.23887/jppp.v9i1.82185
    33. I. Irnawati, M. Muthoharoh, S. L. Siti, F. Khasanah, and D. Y. Noviayana, “Efektivitas game sebagai media pencegahan bullying dan kekerasan seksual pada anak,” Legal Journal Research, vol. 1, no. 1, pp. 14–21, 2025, [Online]. Available: https://jurnal.permataedukasi.com/
    34. N. Heryani, A. Asmuni, and A. F. D. Nasution, “Pengembangan aplikasi strategi pencegahan perilaku perundungan (bullying) pada sekolah dasar di kota Jambi,” Jurnal Akademika Baiturrahim Jambi, vol. 9, no. 2, p. 190, Sep. 2020, doi: 10.36565/jab.v9i2.213. DOI: https://doi.org/10.36565/jab.v9i2.213
    35. S. A. P. D. Dewi, A. Riyono, and G. Gudnanto, “Pengembangan media bimbingan klasikal berbasis aplikasi lectora inspire untuk mengatasi perilaku bullying di SMP 1 kaliwungu kudus,” P2M STKIP Siliwangi, vol. 10, no. 2, pp. 65–72, 2023, doi: 10.22460/p2m.v10i2.3767. DOI: https://doi.org/10.22460/p2m.v10i2.3767
    36. C. M. Lisabe, N. Wahdi, W. Puspitasari, V. N. Van Harling, and A. Santoso, “Workshop aplikasi mobile safeclick sebagai edukasi interaktif pencegahan cyberbullying untuk remaja berbasis game edukasi,” JIPITI: Jurnal Pengabdian kepada Masyarakat, vol. 2, no. 2, pp. 137–142, 2025
    37. R. S. A. Pamungkas and S. Sutama, “Minimalizing bullying at SD negeri karangwaru 2 sragen by stop bullying application,” in Proceedings of the International Conference on Learning and Advanced Education (ICOLAE 2022), 2023, pp. 1926–1935. doi: 10.2991/978-2-38476-086-2_154. DOI: https://doi.org/10.2991/978-2-38476-086-2_154
    38. R. A. Sekarjene and N. Setyasto, “Pengembangan media komik digital berbasis karakter untuk mengurangi perilaku perundungan (bullying) pada siswa kelas V SD islam Al-Azhar 29,” JIIP - Jurnal Ilmiah Ilmu Pendidikan, vol. 6, no. 6, pp. 4376–4386, Jun. 2023, doi: 10.54371/jiip.v6i6.2028. DOI: https://doi.org/10.54371/jiip.v6i6.2028
    39. R. Fajriati, H. Herawati, F. Asyura, and P. Ilhamsyah, “Edukasi bullying menggunakan media audio visual pada siswa sd kelas vi mis hafizh cendekia banda aceh,” JOURNAL OF EDUCATION SCIENCE, vol. 9, no. 1, p. 1, Apr. 2023, doi: 10.33143/jes.v9i1.2848. DOI: https://doi.org/10.33143/jes.v9i1.2848
    40. N. H. Makkatenni, A. T. Bamba, R. S. Tandiallo, N. Nurmila, and N. Ariqah, “Molly polly: Permainan berbasis media pembelajaran untuk mengedukasi anti perilaku perundungan,” JURNAL PSIKOLOGI INSIGHT, vol. 5, no. 2, pp. 116–129, Sep. 2023, doi: 10.17509/insight.v5i2.62765. DOI: https://doi.org/10.17509/insight.v5i2.62765